Character concept in Zbrush with final presentation and render in 3ds max with Arnold renderer (video/audio support)
Starting without an idea or direction, only the desire to design a character and a simple Zbrush sphere, Keos Masons takes you from concept to rendering.
- 35 hours of Live tutorial, from the concept in Zbrush to the rendering with Arnold renderer.
- HighRes + decimation in Zbrush, UVs in RizomUV, Baking/texturing in Substance Painter, Render in 3dsmax and Arnold Renderer
- Painter File + Render scene provided
Video/Audio tutorial - tools and resources